They contain contributions to the stats that really influence your character's performance. LotRO Stand-Alone Plugins User Name: Remember Me? The basic information like in the character window in-game provides only information 'on-level' and it doesn't show rating penetrations from mobs (an effect they have in all t2 and higher instance/raid tiers and also in Anvil T1). Partial Block/Parry/Evade = 35%. The Lord of the Rings Online (aka LotRO) is yet another MMO on the market.While nowhere near as popular as World of Warcraft, it has a healthy player base that has been growing.Often compared against World of Warcraft (and which MMO isn't, these days) it holds up well enough. This page was last edited on 23 October 2018, at 18:39. 3) non scalable raids: Rift, ToO, Throne, Abyss, Anvil. 1) decide which percentage stat you want to calculate with. The first section until level 75 is an exception and progresses 1 per level. If you want to calculate rating and percentages for real situations / fights then you have to take into account the level differences and penetration values. 1) decide which percentage stat you want to calculate with. Critical rating (CR) determines a character's (or NPC's) chance that any normal attack they make will be a critical hit. for critical hits, dmg = max dmg) y%= skill's stated % of weapon dmg (100% for an auto attack) x= skill's stated +number dmg (0 for an auto attack) I know that looks pretty intimidating, but it is very basic really. The multiplier can never be reduced below 1, ensuring that a Critical or Devastating Hit will never do less than the base attack damage. Light Armour. Password: Download Categories Available : Category: Files: Last Update: Last Comment: Action Bars & Main Bar. 12-19-2019 09:07 AM (12) LotRO Libraries. The Universal Tennis Rating (UTR) system and the National Tennis Rating Program (NTRP) are both widely accepted tennis player skill rating systems. This is distinct from critical multiplier or magnitude, which determines how much extra damage a critical hit does. “Deflection” checks are only made when fighting a mob that is 4+ levels higher. 1) if your character level is lower than the mob's level then you need to set calculation level (menu bar: shield) to the mobs level. It’s something we are actively looking into, but we felt this could have a serious impact on heal potency and want more time for analysis. Morale is the equivalent of health, hit points, or HP in other games, and is roughly commensurate with the amount of pain the character can suffer before being defeated. In the previous system, your character's ability to cause a critical hit was based on enemy mob level and percentages. Lotro Calculators. So to get 50% mitigation the formula needs to be 33,000 / 66 * 10 meaning that 50% mitigation is 33,000 Armor / Spell Resist at Level 50. The amount of Critical Damage reduction you gained per point of Critical Defence rating has been reduced. Good post on the official forums on how xp works - LINK [quote] A complete guide to exp mechanics Conflicting theories or statements have been made on the official LOTRO forums and other fansite forums about how group exp and "assist" exp work. 3) shows a graph of the rating to percentage formula for visual information with cap percentage and cap rating. In regarding to the penetrations menu - the calculator doesn't provide a means to set mob level directly, but the menu gives you some options: Main character stats like Might, Agility, etc. Last edited by Giseldah; Aug 10 2014 at 02:55 PM . For example, assume a level 11 player would normally get 100 exp for solo-killing mob X, and a level 16 player would normally get 40 exp for solo-killing that same mob X. A definitive guide to how exp formulas work in LOTRO. In this update we are examining the other side of the coin and making alterations to Critical Rating and nature of skill crits. At the time, a Developer Diary dated 22 Oct 2008, elaborated on the changes. It’s important to note that between the base critical multiplier value and additional critical damage mods acquired via advancement and itemization it is unlikely that a player who builds for Critical Hits will see their critical damage completely negated. Tooltips were also improved to help players see the effects of this change. Previously you gained roughly 2% for every 100 points of Critical Defence, this has been reduced to roughly 1% for every 100 points. Critical rating is converted into a percentage chance to land a critical hit with an attack. Autoattack devastating critical hits deal approximately 1.5 times weapon max damage. Lotro Companion. Here it gets tricky. In order to make the system more adaptable to future level expansion, a ratings system was introduced. Whenever I am creating this formula I always think, “new minus old, divided by old”. 10-28-2020 04:07 PM. If you see the entered rating in number column 1 as your 'current' rating and the percentage in column 3 as your 'target' percentage (with target rating in column 4) then column 5 shows the rating difference which can be negative (red, below target) or positive (blue, above target). -> use your own level. Ratings are in turn converted by a formula to percentages (and this can be multi… 130 likes. In LOTRO, characters never die, that is, they are never killed, only defeated. -> use lvl120 for the level setting. The level 130 cap ratings are exactly 2.8 times the level 120 cap ratings (not counting rating penetrations). To post an item on the Auction House, the amount you need to pay depends on how long you want your item to appear for: 8 Hours = 6% of how much you could sell the item for to a … With a calculator, you don't need a superb mathematical skill to know the combinations that will give you the best advantage of winning. Percentage Change Formula Creator Macro (19.0 KB) The Percentage Change Formula Explained. Wiki does not even list determination as a preferred virtue for hunter and that virtue gives more agility than any other virtue. 2) if it's mitigations then: are you higher in level than lvl120? are like containers. Update 9 - Dev Diary Update 9 - Combat Revisions - 13 December 2012, Dev Diary Update 10 - Critical Defence Revision - 28 February 2013, Dev Diary Update 10 - Critical Defence Revision, Update 9 - Dev Diary Update 9 - Combat Revisions, https://lotro-wiki.com/index.php?title=Critical_Rating&oldid=1010108, GNU Free Documentation License 1.3 or later, % = Critical Rating / ((1190/3) * Enemy's Level + Critical Rating), CR = ((1190/3) * Enemy's Level * %) / (1 - %). The group exp bonus percentage is applied individually to EACH person's normal baseline solo exp for the mob. This tool can be used in multiple ways and it works on any level: Basic functionality: 1) calculate rating to percentage: number columns 1 & 2. enter rating in 1 and percentage shows in 2. Lotro Companion is a character planner for the MMORPG Lord of the Ring Online The premise we used when creating these was that if a Creep should fully invest in Critical Rating they should be able to push the Critical Cap similar to Freeps. to derived stats such as Block Rating and Physical Mastery Rating for each class. dmg= weapon dmg (random number within the range min-max. Vamli using the calculator under the TA bridge : Description. Critical rating (CR) determines a character's (or NPC's) chance that any normal attack they make will be a critical hit. Changes to the per-point value of Critical Defence will cause a significant reduction in Creep critical protection. Or: =(new value – old value) / old value Once a hit has been determined to be a Critical or Devastating Critical Hit a multiplier is applied to the attack giving it the bonus damage. In the graph the current amount shows as green color, the (negative) amount under target as red, the (positive) amount above target as blue and any remainder to cap as grey. All 3 use the following formula to calculate this percentage: Avoid % = Avoid Rating / ((1190 / 3) * Your Level + Avoid Rating) where Avoid = Block, Evade or Parry. Devastating critical hits still open critical response skills that many classes have. Nobody has yet made a definitive guide to how exp formulas work in LOTRO and the two main fansite wikis are silent on the issue. 3) just use your character level for the other percentage stats..(?) From Lotro-Wiki.com Jump to navigation Jump to search This table shows the contribution of primary character stats ( Might , Agility , etc.) Statistic level caps can change based on class traits, items, and other factors. Currently, Critical Rating is only applied to the skill and skill damage, not to associated effects. Calculation level depends on the percentage stat. 1) no penetrations: Landscape, T1. Tools to help Script & Skin Developers. are you lower in level? 2) calculate percentage to rating: number columns 3 & 4. enter percentage in 3 and rating shows in 4. Examples of these ratings are Critical Rating, Physical Mastery Rating, Resistance Rating, etc. As with Critical Rating, you can reverse the formula to work out the rating you need to achieve a certain percentage: Avoid Rating = ((1190 / 3) * Your Level * %) / (1 - %) Critical rating is converted into a percentage chance to land a critical hit with an attack. Anything modifying the Action Bars/HotKeys: 16: by homeopatix. Autoattack critical hits deal approximately 1.25 times weapon max damage. This tool can be used in multiple ways and it works on any level: 1) calculate rating to percentage: number columns 1 & 2. enter rating in 1 and percentage shows in 2. The equation that governs this conversion has built-in dimini… -> use your own level. 02-06-2021 12:12 PM. 2) calculate percentage to rating: number columns 3 & 4. enter percentage in 3 and rating shows in 4. A ‘target effect’ is any effect applied to your currently selected target. 1 Experience Point Calculation 1.1 Introduction 1.2 General Features 1.3 Base Exp (Solo) 1.4 Base Exp (Party) 1.5 Level Modifier 1.6 Player Share 1.7 Experience Cap 1.8 Bonus for Experience Chains 1.9 Other 1.10 Summary The formula for the number of experience points you get after defeating an enemy is complicated and it depends on a variety of factors. In-game Definition: The amount of damage you can take before being defeated in combat. Not much is known about this. Rating penetration effects are always calculated from the mob's level. are you lower in level? - calculation level. When two players are perfectly matched up in their abilities and strengths, the game becomes a thrilling drama of serves, volleys, and returns. But wearing 2 bracelets do improve your percentage chances of gettin that buff on. In-game experimentation suggests the following magnitudes for critical hits: CR also affects your chance to land a devastating critical attack on your enemy. To calculate the percentage change between two numbers we typically write a formula like the following: =(C2-B2)/B2. We’ve added a new set of Critical Rating Corruptions to Monster Play, to provide Creeps with an equal opportunity to make Crit builds. Sadly, not much information is given about this from official sources. Type If the average is 2.23 on a scale of 1 to 5, it would be 2.23 − 1 5 − 1 = 0.3075 = 30.75 %. Ratings for maximum percentages at lvl100 should be correct etc. Many skills alter their own critical chance in addition to the base critical chance determined by CR. Rating penetrations affect the cap ratings, because you need to compensate for them to reach the same percentages. Critical ratingis an "Offence" stat. Category: Outdated LotRO Interfaces Calculator: Interface Information: Name: Calculator : Author: Willby [List Willby's interfaces] Date: 09-08-2010 05:24 PM: Size: 2.79 Kb: Version: 0.4: Rate File: Pictures. Every member added to a fellowship increases the group exp bonus by 1.20 in a multiplicative manner. 2) on-level fights, so character level = mob level = calculation level: Tier 2 or Tier 3(and higher). 02-06-2021 12:11 PM. Healing formula: SkillMaxHeal = (THR*[email protected])*([email protected]+Add P) 1) THR: - 1 per level (max 50) - THR from LI including rune of Binding 2) SkillMP: - a skill defined multiplier value (separate multiplier for HoTs) 3) AddP: - percentages from traits/LIs that add to the rating percentage I only know for sure that for mitigation percentage stats this is the highest of those two. Was looking at this list yesterday, specifically at the hunter virtues as I have a lvl 100 hunter and one thing puzzles me. Creeps will lose roughly 50% of their current Critical Damage reduction, which we feel is a good thing as the current values are so high that Creeps need never invest in Critical Defence Corruptions. Many skills alter their own critical chance in addition to the base critical chance determined by CR. 3) cap information - cap rating information shows with penetration rating compensation. 3) just use your character level for the other percentage stats..(?) - mob level Critical Defence directly reduces this multiplier, causing a Critical or Devastating Hit to do less damage. For T1 Content @ 105 . Critical Rating now increases your Critical Magnitude in addition to increasing your Critical Hit Chance. These stats can be like Morale, having a direct effect, or various ratings. 4) for penetrations, the only option is to choose on-level Tier 3. so you can't calculate those correctly if you're not 120 in this situation. The mechanic of “rested” exp. For level we can distinquise: The first step from level 120 to 121 is larger than thereafter: +40% from level 120 rating amount. A skill’s critical result is only applied to the initial pulse of HoTs and DoTs. Gear. by Tangaar. This means it takes a larger increase in critical rating to go from 5% to 6% than from 1% to 2%. To reverse the calculation and find out how much CR you need to reach a certain percentage, use this formula: So if you want to have 10% critical percentage against a level 65 enemy, you put in ((1190/3) * 65 * 0.1) / (0.9) = 2864.8 CR. Previously, we changed Critical Defence from a rating that reduced incoming Critical Chance to one that reduced incoming Critical Damage. There are lots of ways to improve your Physical and Magic Resistance. Is it equal to character level or the mob's level? Formula goes like this: (1 - 0.95 x 0.95) x 100 = 9.75% In melee that buff should proc quite often, so you should have no problem gettin it once every 30 secs. At the time of this writing, the highest level of any enemy in the game is 68, so the CR needed to completely max out one's critical hit chance is 4760; against lvl 65 enemies, it's 4550. However, calculators are not created equally, and using the wrong one will only lead you to more failures than … 4) for penetration you need mob level 78, so you choose the ToO option from the penetation menu. These have not been taken into consideration. All subsequent pulses perform individual critical checks. 2) percentage to rating - rating is calculated from percentage and from this rating the penetration value is substracted (results in addition). This is distinct from critical multiplier or magnitude, which determines how much extra damage a critical hit does. To work out your percentage chance, use this formula: To work out the critical rating required to reach a certain devastating critical percentage, use this formula: In-game experimentation suggests the following magnitudes for Devastating critical hits: Devastating critcal hits were introduced around the time of The Mines of Moria expansion combat changes. The best tennis matches are when the competition is intense and you cannot guess who will win the match. ... Our Percentage and Rating Calculators are class-specific, taking the needs of each class into account. Ratings are indirect, in the sense that they provide the base for the calculation of a number of characteristics. This provides a reason for Critical Attack builds to continue invest in Critical Rating after they reach the Critical Hit cap. Lotro stat distribution Character Stats - Lotro-Wiki . - For group/raid leaders: Basically plugin's share function could be sort-of extended volunteer inspection. -> use lvl78 for the level setting. Welcome to the LOTRO Ratings Calculator! LotRO Tools & Utilities for Developers. 13,125 = 40% . for these the mob's level for penetrations is shown in the menu (like 108 for Throne). Many people would just do average rating/max rating, but in our example that would give 20 % to a 1 rating, the worst possible. The equation used is: More information about differences in this formula, based on level, can be found here: Rating to percentage formula. Instead of reducing Critical Hit chance, Critical Defence will now reduce the magnitude of incoming critical damage. From Lotro-Wiki.com. by homeopatix. 5 Star Rating Calculator and 10 Star Rating Calculator. - character level The reason for this reduction is a simple one -- we are now allowing all classes to itemize for Critical Defence. The Relative Increase column shows the relative progression percentage from the end point in the previous section. For mitigations this means that: we’ve unified this system so that the skill makes a singular critical check; the result of which is then passed to all applied target effects that modify morale or power. This mob level is based on the highest boss in those raids. - Ratings are converted to percentages with equations found in lotro-wiki: Rating to percentage formula - API does not have callbacks for trait or virtue changes, so you mainly need to refresh stats manually after changing those. You would calculate that by (average rating-minimum rating)/ (max rating - min rating). Your devastating critical percentage is worked out in a similar way to critical percentage. IMPORTANT: The content of this page is no longer … That being said, we did feel this more negatively impacted the lower armour Creeps so we increased the amount of Critical Defence granted by the Rank 1 Armour Passive from 600 to 800. Latest Update: Latest Comment: by Thurallor. For T2. % = Critical Rating / (1330 * Enemy's Level + Critical Rating), CR = (1330 * Enemy's Level * %) / (1 - %). Formulas didn't change in BR U14 as far as I could see. 1) rating to percentage - penetration value is added (negative value) to current rating and from there a percentage is calculated. These do more damage than normal critical hits, but have less chance of occurring. 2) if your character level is equal or higher than the mob's level then you can keep your character's level for calculation level. Critical Ratings were introduced into LoTRO around the time of the Mines of Moria expansion. Increase Armor / Spell Resistance. Here you can find various libraries used by many scripts, or those which you may use when writing your own scripts. Jump to navigation Jump to search. Wearing those turtle bracelets you will sacrifice other stuff quite a bit like morale & power. These events are now called “Deflections”. Skill use critical hits deal approximately 1.5 times skill max damage. Tuesday 2 Aug, 2016 Tuesday 2 Aug, 2016 by Sethco. They were discussed briefly in a Developer Diary from 22 Oct 2008. The type, Level and quality of your gear effects your Armor and Spell Resist. Bags, Bank & Inventory. Calculator A basic calculator. A lottery wheel is not enough, you need an advanced lottery calculator that can separate the best type of combinations from the worst ones. ... Start with the group exp bonus, which is a fixed percentage value. Partial Mitigation Cap = 10% base + 50% potential = 60% cap (unless you have skills or traits that increase the percentage beyond the cap, such as guards in blue line, or burgs in yellow line) Mitigations . 2) if it's mitigations then: are you higher in level than lvl78? Star Ratings Calculator - The Online Star Ratings Calculator allows you to calculate star ratings averages for 5 star ratings and 10 star ratings. The percentage chance to crit also depends on your enemy's level. Calculations work like: Limitations. The equation that governs this conversion has built-in diminishing returns. Skill use devastating critical hits deal approximately 2.0 times skill max damage. Each Corruption grants 1717 Critical Rating, and all six can by acquired by Rank 4. Like for U21:Mordor, points 7&8: at level 106 the relative increase is +20% from level 105 and at level 115 this is +100% from level 105.